obs-powershell

Get-OBSWalkingDeadPixelFixerShader

Synopsis

Get-OBSWalkingDeadPixelFixerShader [[-ScanWidth] ] [[-ScanHeight] ] [[-ScanOffsetX] ] [[-ScanOffsetY] ] [[-ContrastThreshold] ] [[-MinClusterSize] ] [[-MaxClusterSize] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-ShowBorder] [-ShowGreen] [-Bypass] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

Bypass

Type Required Position PipelineInput
[Switch] false named False

ContrastThreshold

Type Required Position PipelineInput Aliases
[Float] false named False Contrast_Threshold

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

MaxClusterSize

Type Required Position PipelineInput Aliases
[Int] false named False Max_Cluster_Size

MinClusterSize

Type Required Position PipelineInput Aliases
[Int] false named False Min_Cluster_Size

NoResponse

Type Required Position PipelineInput
[Switch] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

ScanHeight

Type Required Position PipelineInput Aliases
[Int] false named False Scan_Height

ScanOffsetX

Type Required Position PipelineInput Aliases
[Int] false named False Scan_Offset_X

ScanOffsetY

Type Required Position PipelineInput Aliases
[Int] false named False Scan_Offset_Y

ScanWidth

Type Required Position PipelineInput Aliases
[Int] false named False Scan_Width

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

ShowBorder

Type Required Position PipelineInput Aliases
[Switch] false named False Show_Border

ShowGreen

Type Required Position PipelineInput Aliases
[Switch] false named False Show_Green

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSWalkingDeadPixelFixerShader [[-ScanWidth] <Int>] [[-ScanHeight] <Int>] [[-ScanOffsetX] <Int>] [[-ScanOffsetY] <Int>] [-ShowBorder <Switch>] [[-ContrastThreshold] <Float>] [[-MinClusterSize] <Int>] [[-MaxClusterSize] <Int>] [-ShowGreen <Switch>] [-Bypass <Switch>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]