obs-powershell

Get-OBSVCRShader

Synopsis

Get-OBSVCRShader [[-VerticalShift] ] [[-Distort] ] [[-Vignet] ] [[-Stripe] ] [[-VerticalFactor] ] [[-VerticalHeight] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

Distort

Type Required Position PipelineInput
[Float] false named False

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

NoResponse

Type Required Position PipelineInput
[Switch] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

Stripe

Type Required Position PipelineInput
[Float] false named False

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

VerticalFactor

Type Required Position PipelineInput Aliases
[Float] false named False vertical_factor

VerticalHeight

Type Required Position PipelineInput Aliases
[Float] false named False vertical_height

VerticalShift

Type Required Position PipelineInput Aliases
[Float] false named False vertical_shift

Vignet

Type Required Position PipelineInput
[Float] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSVCRShader [[-VerticalShift] <Float>] [[-Distort] <Float>] [[-Vignet] <Float>] [[-Stripe] <Float>] [[-VerticalFactor] <Float>] [[-VerticalHeight] <Float>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]