obs-powershell

Get-OBSTwoPassDropShadowShader

Synopsis

Get-OBSTwoPassDropShadowShader [[-ViewProj] <float[][]>] [[-Image] ] [[-ElapsedTime] ] [[-UvOffset] <float[]>] [[-UvScale] <float[]>] [[-UvPixelInterval] <float[]>] [[-RandF] ] [[-UvSize] <float[]>] [[-ShadowOffsetX] ] [[-ShadowOffsetY] ] [[-ShadowBlurSize] ] [[-ShadowColor] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-IsAlphaPremultiplied] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

ElapsedTime

Type Required Position PipelineInput Aliases
[Float] false named False elapsed_time

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

Image

Type Required Position PipelineInput
[String] false named False

IsAlphaPremultiplied

Type Required Position PipelineInput Aliases
[Switch] false named False is_alpha_premultiplied

NoResponse

Type Required Position PipelineInput
[Switch] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

RandF

Type Required Position PipelineInput Aliases
[Float] false named False rand_f

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

ShadowBlurSize

Type Required Position PipelineInput Aliases
[Int] false named False shadow_blur_size

ShadowColor

Type Required Position PipelineInput Aliases
[String] false named False shadow_color

ShadowOffsetX

Type Required Position PipelineInput Aliases
[Int] false named False shadow_offset_x

ShadowOffsetY

Type Required Position PipelineInput Aliases
[Int] false named False shadow_offset_y

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

UvOffset

Type Required Position PipelineInput Aliases
[System.Single[]] false named False uv_offset

UvPixelInterval

Type Required Position PipelineInput Aliases
[System.Single[]] false named False uv_pixel_interval

UvScale

Type Required Position PipelineInput Aliases
[System.Single[]] false named False uv_scale

UvSize

Type Required Position PipelineInput Aliases
[System.Single[]] false named False uv_size

ViewProj

Type Required Position PipelineInput
[System.Single[][]] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSTwoPassDropShadowShader [[-ViewProj] <System.Single[][]>] [[-Image] <String>] [[-ElapsedTime] <Float>] [[-UvOffset] <System.Single[]>] [[-UvScale] <System.Single[]>] [[-UvPixelInterval] <System.Single[]>] [[-RandF] <Float>] [[-UvSize] <System.Single[]>] [[-ShadowOffsetX] <Int>] [[-ShadowOffsetY] <Int>] [[-ShadowBlurSize] <Int>] [[-ShadowColor] <String>] [-IsAlphaPremultiplied <Switch>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]