obs-powershell

Get-OBSTetraShader

Synopsis

Get-OBSTetraShader [[-RedR] ] [[-RedG] ] [[-RedB] ] [[-YelR] ] [[-YelG] ] [[-YelB] ] [[-GrnR] ] [[-GrnG] ] [[-GrnB] ] [[-CynR] ] [[-CynG] ] [[-CynB] ] [[-BluR] ] [[-BluG] ] [[-BluB] ] [[-MagR] ] [[-MagG] ] [[-MagB] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

BluB

Type Required Position PipelineInput
[Float] false named False

BluG

Type Required Position PipelineInput
[Float] false named False

BluR

Type Required Position PipelineInput
[Float] false named False

CynB

Type Required Position PipelineInput
[Float] false named False

CynG

Type Required Position PipelineInput
[Float] false named False

CynR

Type Required Position PipelineInput
[Float] false named False

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

GrnB

Type Required Position PipelineInput
[Float] false named False

GrnG

Type Required Position PipelineInput
[Float] false named False

GrnR

Type Required Position PipelineInput
[Float] false named False

MagB

Type Required Position PipelineInput
[Float] false named False

MagG

Type Required Position PipelineInput
[Float] false named False

MagR

Type Required Position PipelineInput
[Float] false named False

NoResponse

Type Required Position PipelineInput
[Switch] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

RedB

Type Required Position PipelineInput
[Float] false named False

RedG

Type Required Position PipelineInput
[Float] false named False

RedR

Type Required Position PipelineInput
[Float] false named False

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

YelB

Type Required Position PipelineInput
[Float] false named False

YelG

Type Required Position PipelineInput
[Float] false named False

YelR

Type Required Position PipelineInput
[Float] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSTetraShader [[-RedR] <Float>] [[-RedG] <Float>] [[-RedB] <Float>] [[-YelR] <Float>] [[-YelG] <Float>] [[-YelB] <Float>] [[-GrnR] <Float>] [[-GrnG] <Float>] [[-GrnB] <Float>] [[-CynR] <Float>] [[-CynG] <Float>] [[-CynB] <Float>] [[-BluR] <Float>] [[-BluG] <Float>] [[-BluB] <Float>] [[-MagR] <Float>] [[-MagG] <Float>] [[-MagB] <Float>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]