Get-OBSSpotlightShader
Synopsis
Get-OBSSpotlightShader [[-SpeedPercent] ] [[-FocusPercent] ] [[-SpotlightColor] ] [[-HorizontalOffset] ] [[-VerticalOffset] ] [[-Notes] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Glitch] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Description
Parameters
FilterName
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
FocusPercent
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Focus_Percent |
Force
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Glitch
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
HorizontalOffset
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Horizontal_Offset |
NoResponse
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Notes
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
PassThru
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
ShaderText
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
SourceName
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
SpeedPercent
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Speed_Percent |
SpotlightColor
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
Spotlight_Color |
UseShaderTime
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
VerticalOffset
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Vertical_Offset |
System.String
Outputs
Syntax
Get-OBSSpotlightShader [[-SpeedPercent] <Float>] [[-FocusPercent] <Float>] [-Glitch <Switch>] [[-SpotlightColor] <String>] [[-HorizontalOffset] <Float>] [[-VerticalOffset] <Float>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]