obs-powershell

Get-OBSSimplexNoiseShader

Synopsis

Get-OBSSimplexNoiseShader [[-SnapPercent] ] [[-SpeedPercent] ] [[-Resolution] ] [[-ForeColor] ] [[-BackColor] ] [[-AlphaPercent] ] [[-Notes] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Fractal] [-UseAlphaLayer] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

AlphaPercent

Type Required Position PipelineInput Aliases
[Float] false named False Alpha_Percent

BackColor

Type Required Position PipelineInput Aliases
[String] false named False Back_Color

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

ForeColor

Type Required Position PipelineInput Aliases
[String] false named False Fore_Color

Fractal

Type Required Position PipelineInput
[Switch] false named False

NoResponse

Type Required Position PipelineInput
[Switch] false named False

Notes

Type Required Position PipelineInput
[String] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

Resolution

Type Required Position PipelineInput
[Float] false named False

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SnapPercent

Type Required Position PipelineInput Aliases
[Float] false named False Snap_Percent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

SpeedPercent

Type Required Position PipelineInput Aliases
[Float] false named False Speed_Percent

UseAlphaLayer

Type Required Position PipelineInput Aliases
[Switch] false named False Use_Alpha_Layer

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSSimplexNoiseShader [[-SnapPercent] <Float>] [[-SpeedPercent] <Float>] [[-Resolution] <Float>] [-Fractal <Switch>] [-UseAlphaLayer <Switch>] [[-ForeColor] <String>] [[-BackColor] <String>] [[-AlphaPercent] <Float>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]