obs-powershell

Get-OBSSeascapeShader

Synopsis

Get-OBSSeascapeShader [[-SEAHEIGHT] ] [[-SEACHOPPY] ] [[-SEASPEED] ] [[-SEAFREQ] ] [[-SEABASE] ] [[-SEAWATERCOLOR] ] [[-CAMERASPEED] ] [[-CAMERATURNSPEED] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-AA] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

AA

Type Required Position PipelineInput
[Switch] false named False

CAMERASPEED

Type Required Position PipelineInput Aliases
[Float] false named False CAMERA_SPEED

CAMERATURNSPEED

Type Required Position PipelineInput Aliases
[Float] false named False CAMERA_TURN_SPEED

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

NoResponse

Type Required Position PipelineInput
[Switch] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

SEABASE

Type Required Position PipelineInput Aliases
[String] false named False SEA_BASE

SEACHOPPY

Type Required Position PipelineInput Aliases
[Float] false named False SEA_CHOPPY

SEAFREQ

Type Required Position PipelineInput Aliases
[Float] false named False SEA_FREQ

SEAHEIGHT

Type Required Position PipelineInput Aliases
[Float] false named False SEA_HEIGHT

SEASPEED

Type Required Position PipelineInput Aliases
[Float] false named False SEA_SPEED

SEAWATERCOLOR

Type Required Position PipelineInput Aliases
[String] false named False SEA_WATER_COLOR

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSSeascapeShader [-AA <Switch>] [[-SEAHEIGHT] <Float>] [[-SEACHOPPY] <Float>] [[-SEASPEED] <Float>] [[-SEAFREQ] <Float>] [[-SEABASE] <String>] [[-SEAWATERCOLOR] <String>] [[-CAMERASPEED] <Float>] [[-CAMERATURNSPEED] <Float>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]