Get-OBSScanLineShader
Synopsis
Get-OBSScanLineShader [[-Speed] ] [[-Angle] ] [[-Floor] ] [[-Period] ] [[-Notes] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Lengthwise] [-Animate] [-Shift] [-Boost] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Description
Parameters
Angle
| Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
Animate
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Boost
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
FilterName
| Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
Floor
| Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
Force
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Lengthwise
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
NoResponse
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Notes
| Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
PassThru
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Period
| Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
ShaderText
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
Shift
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
SourceName
| Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
Speed
| Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
UseShaderTime
| Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
System.String
Outputs
Syntax
Get-OBSScanLineShader [-Lengthwise <Switch>] [-Animate <Switch>] [[-Speed] <Float>] [[-Angle] <Float>] [-Shift <Switch>] [-Boost <Switch>] [[-Floor] <Float>] [[-Period] <Float>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]