Get-OBSRoundedRect2Shader
Synopsis
Get-OBSRoundedRect2Shader [[-CornerRadius] ] [[-BorderThickness] ] [[-BorderColor] ] [[-BorderAlphaStart] ] [[-BorderAlphaEnd] ] [[-AlphaCutOff] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-FasterScan] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Description
Parameters
AlphaCutOff
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
alpha_cut_off |
BorderAlphaEnd
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
border_alpha_end |
BorderAlphaStart
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
border_alpha_start |
BorderColor
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
border_color |
BorderThickness
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
border_thickness |
CornerRadius
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
corner_radius |
FasterScan
Type |
Required |
Position |
PipelineInput |
Aliases |
[Switch] |
false |
named |
False |
faster_scan |
FilterName
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
Force
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
NoResponse
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
PassThru
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
ShaderText
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
SourceName
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
UseShaderTime
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
System.String
Outputs
Syntax
Get-OBSRoundedRect2Shader [[-CornerRadius] <Int>] [[-BorderThickness] <Int>] [[-BorderColor] <String>] [[-BorderAlphaStart] <Float>] [[-BorderAlphaEnd] <Float>] [[-AlphaCutOff] <Float>] [-FasterScan <Switch>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]