Get-OBSRainWindowShader
Synopsis
Get-OBSRainWindowShader [[-Size] ] [[-BlurSize] ] [[-TrailStrength] ] [[-TrailColor] ] [[-Speed] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-DebugShader] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Description
Parameters
BlurSize
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
DebugShader
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
FilterName
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
Force
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
NoResponse
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
PassThru
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
ShaderText
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
Size
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
SourceName
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
Speed
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
TrailColor
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
trail_color |
TrailStrength
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
trail_strength |
UseShaderTime
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
System.String
Outputs
Syntax
Get-OBSRainWindowShader [[-Size] <Float>] [[-BlurSize] <Float>] [[-TrailStrength] <Float>] [[-TrailColor] <Float>] [[-Speed] <Float>] [-DebugShader <Switch>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]