obs-powershell

Get-OBSRainWindowShader

Synopsis

Get-OBSRainWindowShader [[-Size] ] [[-BlurSize] ] [[-TrailStrength] ] [[-TrailColor] ] [[-Speed] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-DebugShader] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

BlurSize

Type Required Position PipelineInput
[Float] false named False

DebugShader

Type Required Position PipelineInput
[Switch] false named False

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

NoResponse

Type Required Position PipelineInput
[Switch] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

Size

Type Required Position PipelineInput
[Float] false named False

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

Speed

Type Required Position PipelineInput
[Float] false named False

TrailColor

Type Required Position PipelineInput Aliases
[Float] false named False trail_color

TrailStrength

Type Required Position PipelineInput Aliases
[Float] false named False trail_strength

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSRainWindowShader [[-Size] <Float>] [[-BlurSize] <Float>] [[-TrailStrength] <Float>] [[-TrailColor] <Float>] [[-Speed] <Float>] [-DebugShader <Switch>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]