Get-OBSPolarShader
Synopsis
Get-OBSPolarShader [[-CenterX] ] [[-CenterY] ] [[-PointY] ] [[-Rotate] ] [[-Repeat] ] [[-Scale] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Flip] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Description
Parameters
CenterX
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
center_x |
CenterY
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
center_y |
FilterName
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
Flip
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Force
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
NoResponse
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
PassThru
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
PointY
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
point_y |
Repeat
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
Rotate
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
Scale
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
ShaderText
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
SourceName
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
UseShaderTime
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
System.String
Outputs
Syntax
Get-OBSPolarShader [[-CenterX] <Float>] [[-CenterY] <Float>] [[-PointY] <Float>] [-Flip <Switch>] [[-Rotate] <Float>] [[-Repeat] <Float>] [[-Scale] <Float>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]