obs-powershell

Get-OBSPolarShader

Synopsis

Get-OBSPolarShader [[-CenterX] ] [[-CenterY] ] [[-PointY] ] [[-Rotate] ] [[-Repeat] ] [[-Scale] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Flip] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

CenterX

Type Required Position PipelineInput Aliases
[Float] false named False center_x

CenterY

Type Required Position PipelineInput Aliases
[Float] false named False center_y

FilterName

Type Required Position PipelineInput
[String] false named False

Flip

Type Required Position PipelineInput
[Switch] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

NoResponse

Type Required Position PipelineInput
[Switch] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

PointY

Type Required Position PipelineInput Aliases
[Float] false named False point_y

Repeat

Type Required Position PipelineInput
[Float] false named False

Rotate

Type Required Position PipelineInput
[Float] false named False

Scale

Type Required Position PipelineInput
[Float] false named False

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSPolarShader [[-CenterX] <Float>] [[-CenterY] <Float>] [[-PointY] <Float>] [-Flip <Switch>] [[-Rotate] <Float>] [[-Repeat] <Float>] [[-Scale] <Float>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]