obs-powershell

Get-OBSPieChartShader

Synopsis

Get-OBSPieChartShader [[-InnerRadius] ] [[-OuterRadius] ] [[-StartAngle] ] [[-Total] ] [[-Part1] ] [[-Color1] ] [[-Part2] ] [[-Color2] ] [[-Part3] ] [[-Color3] ] [[-Part4] ] [[-Color4] ] [[-Part5] ] [[-Color5] ] [[-Part6] ] [[-Color6] ] [[-Part7] ] [[-Color7] ] [[-Part8] ] [[-Color8] ] [[-Part9] ] [[-Color9] ] [[-Part10] ] [[-Color10] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

Color1

Type Required Position PipelineInput Aliases
[String] false named False color_1

Color10

Type Required Position PipelineInput Aliases
[String] false named False color_10

Color2

Type Required Position PipelineInput Aliases
[String] false named False color_2

Color3

Type Required Position PipelineInput Aliases
[String] false named False color_3

Color4

Type Required Position PipelineInput Aliases
[String] false named False color_4

Color5

Type Required Position PipelineInput Aliases
[String] false named False color_5

Color6

Type Required Position PipelineInput Aliases
[String] false named False color_6

Color7

Type Required Position PipelineInput Aliases
[String] false named False color_7

Color8

Type Required Position PipelineInput Aliases
[String] false named False color_8

Color9

Type Required Position PipelineInput Aliases
[String] false named False color_9

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

InnerRadius

Type Required Position PipelineInput Aliases
[Float] false named False inner_radius

NoResponse

Type Required Position PipelineInput
[Switch] false named False

OuterRadius

Type Required Position PipelineInput Aliases
[Float] false named False outer_radius

Part1

Type Required Position PipelineInput Aliases
[Int] false named False part_1

Part10

Type Required Position PipelineInput Aliases
[Int] false named False part_10

Part2

Type Required Position PipelineInput Aliases
[Int] false named False part_2

Part3

Type Required Position PipelineInput Aliases
[Int] false named False part_3

Part4

Type Required Position PipelineInput Aliases
[Int] false named False part_4

Part5

Type Required Position PipelineInput Aliases
[Int] false named False part_5

Part6

Type Required Position PipelineInput Aliases
[Int] false named False part_6

Part7

Type Required Position PipelineInput Aliases
[Int] false named False part_7

Part8

Type Required Position PipelineInput Aliases
[Int] false named False part_8

Part9

Type Required Position PipelineInput Aliases
[Int] false named False part_9

PassThru

Type Required Position PipelineInput
[Switch] false named False

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

StartAngle

Type Required Position PipelineInput Aliases
[Float] false named False start_angle

Total

Type Required Position PipelineInput
[Int] false named False

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSPieChartShader [[-InnerRadius] <Float>] [[-OuterRadius] <Float>] [[-StartAngle] <Float>] [[-Total] <Int>] [[-Part1] <Int>] [[-Color1] <String>] [[-Part2] <Int>] [[-Color2] <String>] [[-Part3] <Int>] [[-Color3] <String>] [[-Part4] <Int>] [[-Color4] <String>] [[-Part5] <Int>] [[-Color5] <String>] [[-Part6] <Int>] [[-Color6] <String>] [[-Part7] <Int>] [[-Color7] <String>] [[-Part8] <Int>] [[-Color8] <String>] [[-Part9] <Int>] [[-Color9] <String>] [[-Part10] <Int>] [[-Color10] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]