obs-powershell

Get-OBSPerlinNoiseShader

Synopsis

Get-OBSPerlinNoiseShader [[-Speed] ] [[-SpeedHorizonal] ] [[-SpeedVertical] ] [[-Iterations] ] [[-WhiteNoise] ] [[-BlackNoise] ] [[-Notes] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Animated] [-ApplyToChannel] [-Inverted] [-Multiply] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

Animated

Type Required Position PipelineInput
[Switch] false named False

ApplyToChannel

Type Required Position PipelineInput Aliases
[Switch] false named False apply_to_channel

BlackNoise

Type Required Position PipelineInput Aliases
[Float] false named False black_noise

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

Inverted

Type Required Position PipelineInput
[Switch] false named False

Iterations

Type Required Position PipelineInput
[Int] false named False

Multiply

Type Required Position PipelineInput
[Switch] false named False

NoResponse

Type Required Position PipelineInput
[Switch] false named False

Notes

Type Required Position PipelineInput
[String] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

Speed

Type Required Position PipelineInput
[Float] false named False

SpeedHorizonal

Type Required Position PipelineInput Aliases
[Float] false named False speed_horizonal

SpeedVertical

Type Required Position PipelineInput Aliases
[Float] false named False speed_vertical

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

WhiteNoise

Type Required Position PipelineInput Aliases
[Float] false named False white_noise

Inputs

System.String


Outputs


Syntax

Get-OBSPerlinNoiseShader [[-Speed] <Float>] [-Animated <Switch>] [-ApplyToChannel <Switch>] [-Inverted <Switch>] [-Multiply <Switch>] [[-SpeedHorizonal] <Float>] [[-SpeedVertical] <Float>] [[-Iterations] <Int>] [[-WhiteNoise] <Float>] [[-BlackNoise] <Float>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]