Get-OBSPerlinNoiseShader
Synopsis
Get-OBSPerlinNoiseShader [[-Speed] ] [[-SpeedHorizonal] ] [[-SpeedVertical] ] [[-Iterations] ] [[-WhiteNoise] ] [[-BlackNoise] ] [[-Notes] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Animated] [-ApplyToChannel] [-Inverted] [-Multiply] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Description
Parameters
Animated
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
ApplyToChannel
Type |
Required |
Position |
PipelineInput |
Aliases |
[Switch] |
false |
named |
False |
apply_to_channel |
BlackNoise
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
black_noise |
FilterName
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
Force
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Inverted
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Iterations
Type |
Required |
Position |
PipelineInput |
[Int] |
false |
named |
False |
Multiply
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
NoResponse
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Notes
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
PassThru
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
ShaderText
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
SourceName
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
Speed
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
SpeedHorizonal
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
speed_horizonal |
SpeedVertical
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
speed_vertical |
UseShaderTime
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
WhiteNoise
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
white_noise |
System.String
Outputs
Syntax
Get-OBSPerlinNoiseShader [[-Speed] <Float>] [-Animated <Switch>] [-ApplyToChannel <Switch>] [-Inverted <Switch>] [-Multiply <Switch>] [[-SpeedHorizonal] <Float>] [[-SpeedVertical] <Float>] [[-Iterations] <Int>] [[-WhiteNoise] <Float>] [[-BlackNoise] <Float>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]