obs-powershell

Get-OBSNormalMapShader

Synopsis

Get-OBSNormalMapShader [[-Strength] ] [[-Type] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-OffsetHeight] [-InvertR] [-InvertG] [-InvertH] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

InvertG

Type Required Position PipelineInput
[Switch] false named False

InvertH

Type Required Position PipelineInput
[Switch] false named False

InvertR

Type Required Position PipelineInput
[Switch] false named False

NoResponse

Type Required Position PipelineInput
[Switch] false named False

OffsetHeight

Type Required Position PipelineInput
[Switch] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

Strength

Type Required Position PipelineInput
[Float] false named False

Type

Type Required Position PipelineInput
[Int] false named False

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSNormalMapShader [[-Strength] <Float>] [-OffsetHeight <Switch>] [-InvertR <Switch>] [-InvertG <Switch>] [-InvertH <Switch>] [[-Type] <Int>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]