obs-powershell

Get-OBSNoiseShader

Synopsis

Get-OBSNoiseShader [[-Speed] ] [[-Scale] ] [[-NoiseLevel] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Monochromatic] [-UseRand] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

Monochromatic

Type Required Position PipelineInput
[Switch] false named False

NoiseLevel

Type Required Position PipelineInput
[Float] false named False

NoResponse

Type Required Position PipelineInput
[Switch] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

Scale

Type Required Position PipelineInput
[Float] false named False

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

Speed

Type Required Position PipelineInput
[Float] false named False

UseRand

Type Required Position PipelineInput Aliases
[Switch] false named False use_rand

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSNoiseShader [[-Speed] <Float>] [[-Scale] <Float>] [[-NoiseLevel] <Float>] [-Monochromatic <Switch>] [-UseRand <Switch>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]