obs-powershell

Get-OBSLuminance2Shader

Synopsis

Get-OBSLuminance2Shader [[-Color] ] [[-LumaMax] ] [[-LumaMin] ] [[-LumaMaxSmooth] ] [[-LumaMinSmooth] ] [[-Notes] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-InvertImageColor] [-InvertAlphaChannel] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

Color

Type Required Position PipelineInput
[String] false named False

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

InvertAlphaChannel

Type Required Position PipelineInput
[Switch] false named False

InvertImageColor

Type Required Position PipelineInput
[Switch] false named False

LumaMax

Type Required Position PipelineInput
[Float] false named False

LumaMaxSmooth

Type Required Position PipelineInput
[Float] false named False

LumaMin

Type Required Position PipelineInput
[Float] false named False

LumaMinSmooth

Type Required Position PipelineInput
[Float] false named False

NoResponse

Type Required Position PipelineInput
[Switch] false named False

Notes

Type Required Position PipelineInput
[String] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSLuminance2Shader [[-Color] <String>] [[-LumaMax] <Float>] [[-LumaMin] <Float>] [[-LumaMaxSmooth] <Float>] [[-LumaMinSmooth] <Float>] [-InvertImageColor <Switch>] [-InvertAlphaChannel <Switch>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]