Get-OBSLuminance2Shader
Synopsis
Get-OBSLuminance2Shader [[-Color] ] [[-LumaMax] ] [[-LumaMin] ] [[-LumaMaxSmooth] ] [[-LumaMinSmooth] ] [[-Notes] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-InvertImageColor] [-InvertAlphaChannel] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Description
Parameters
Color
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
FilterName
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
Force
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
InvertAlphaChannel
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
InvertImageColor
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
LumaMax
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
LumaMaxSmooth
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
LumaMin
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
LumaMinSmooth
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
NoResponse
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Notes
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
PassThru
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
ShaderText
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
SourceName
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
UseShaderTime
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
System.String
Outputs
Syntax
Get-OBSLuminance2Shader [[-Color] <String>] [[-LumaMax] <Float>] [[-LumaMin] <Float>] [[-LumaMaxSmooth] <Float>] [[-LumaMinSmooth] <Float>] [-InvertImageColor <Switch>] [-InvertAlphaChannel <Switch>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]