Get-OBSHslHsvSaturationShader
Synopsis
Get-OBSHslHsvSaturationShader [[-HslSaturationFactor] ] [[-HslGamma] ] [[-HsvSaturationFactor] ] [[-HsvGamma] ] [[-AdjustmentOrder] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Description
Parameters
AdjustmentOrder
Type |
Required |
Position |
PipelineInput |
[Int] |
false |
named |
False |
FilterName
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
Force
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
HslGamma
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
HslSaturationFactor
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
HsvGamma
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
HsvSaturationFactor
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
NoResponse
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
PassThru
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
ShaderText
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
SourceName
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
UseShaderTime
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
System.String
Outputs
Syntax
Get-OBSHslHsvSaturationShader [[-HslSaturationFactor] <Float>] [[-HslGamma] <Float>] [[-HsvSaturationFactor] <Float>] [[-HsvGamma] <Float>] [[-AdjustmentOrder] <Int>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]