Get-OBSHexagonShader
Synopsis
Get-OBSHexagonShader [[-HexColor] ] [[-AlphaPercent] ] [[-Quantity] ] [[-BorderWidth] ] [[-SpeedPercent] ] [[-DistortX] ] [[-DistortY] ] [[-OffsetX] ] [[-OffsetY] ] [[-Notes] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Blend] [-Equilateral] [-ZoomAnimate] [-Glitch] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Description
Parameters
AlphaPercent
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
Alpha_Percent |
Blend
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
BorderWidth
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
Border_Width |
DistortX
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Distort_X |
DistortY
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Distort_Y |
Equilateral
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
FilterName
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
Force
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Glitch
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
HexColor
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
Hex_Color |
NoResponse
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Notes
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
OffsetX
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Offset_X |
OffsetY
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Offset_Y |
PassThru
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Quantity
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
ShaderText
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
SourceName
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
SpeedPercent
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
Speed_Percent |
UseShaderTime
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
ZoomAnimate
Type |
Required |
Position |
PipelineInput |
Aliases |
[Switch] |
false |
named |
False |
Zoom_Animate |
System.String
Outputs
Syntax
Get-OBSHexagonShader [[-HexColor] <String>] [[-AlphaPercent] <Int>] [[-Quantity] <Float>] [[-BorderWidth] <Int>] [-Blend <Switch>] [-Equilateral <Switch>] [-ZoomAnimate <Switch>] [[-SpeedPercent] <Int>] [-Glitch <Switch>] [[-DistortX] <Float>] [[-DistortY] <Float>] [[-OffsetX] <Float>] [[-OffsetY] <Float>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]