obs-powershell

Get-OBSGlitchAnalogShader

Synopsis

Get-OBSGlitchAnalogShader [[-ScanLineJitterDisplacement] ] [[-ScanLineJitterThresholdPercent] ] [[-VerticalJumpAmount] ] [[-VerticalSpeed] ] [[-HorizontalShake] ] [[-ColorDriftAmount] ] [[-ColorDriftSpeed] ] [[-PulseSpeedPercent] ] [[-AlphaPercent] ] [[-ColorToReplace] ] [[-Notes] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-RotateColors] [-ApplyToAlphaLayer] [-ReplaceImageColor] [-ApplyToSpecificColor] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

AlphaPercent

Type Required Position PipelineInput Aliases
[Int] false named False alpha_percent

ApplyToAlphaLayer

Type Required Position PipelineInput Aliases
[Switch] false named False Apply_To_Alpha_Layer

ApplyToSpecificColor

Type Required Position PipelineInput Aliases
[Switch] false named False Apply_To_Specific_Color

ColorDriftAmount

Type Required Position PipelineInput Aliases
[Float] false named False color_drift_amount

ColorDriftSpeed

Type Required Position PipelineInput Aliases
[Float] false named False color_drift_speed

ColorToReplace

Type Required Position PipelineInput Aliases
[String] false named False Color_To_Replace

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

HorizontalShake

Type Required Position PipelineInput Aliases
[Float] false named False horizontal_shake

NoResponse

Type Required Position PipelineInput
[Switch] false named False

Notes

Type Required Position PipelineInput
[String] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

PulseSpeedPercent

Type Required Position PipelineInput Aliases
[Int] false named False pulse_speed_percent

ReplaceImageColor

Type Required Position PipelineInput Aliases
[Switch] false named False Replace_Image_Color

RotateColors

Type Required Position PipelineInput Aliases
[Switch] false named False rotate_colors

ScanLineJitterDisplacement

Type Required Position PipelineInput Aliases
[Float] false named False scan_line_jitter_displacement

ScanLineJitterThresholdPercent

Type Required Position PipelineInput Aliases
[Int] false named False scan_line_jitter_threshold_percent

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

VerticalJumpAmount

Type Required Position PipelineInput Aliases
[Float] false named False vertical_jump_amount

VerticalSpeed

Type Required Position PipelineInput Aliases
[Float] false named False vertical_speed

Inputs

System.String


Outputs


Syntax

Get-OBSGlitchAnalogShader [[-ScanLineJitterDisplacement] <Float>] [[-ScanLineJitterThresholdPercent] <Int>] [[-VerticalJumpAmount] <Float>] [[-VerticalSpeed] <Float>] [[-HorizontalShake] <Float>] [[-ColorDriftAmount] <Float>] [[-ColorDriftSpeed] <Float>] [[-PulseSpeedPercent] <Int>] [[-AlphaPercent] <Int>] [-RotateColors <Switch>] [-ApplyToAlphaLayer <Switch>] [-ReplaceImageColor <Switch>] [-ApplyToSpecificColor <Switch>] [[-ColorToReplace] <String>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]