obs-powershell

Get-OBSGaussianBlurShader

Synopsis

Get-OBSGaussianBlurShader [[-ViewProj] <float[][]>] [[-Image] ] [[-ImageSize] <float[]>] [[-ImageTexel] <float[]>] [[-URadius] ] [[-UDiameter] ] [[-UTexelDelta] <float[]>] [[-ElapsedTime] ] [[-UvOffset] <float[]>] [[-UvScale] <float[]>] [[-UvPixelInterval] <float[]>] [[-Kernel] ] [[-KernelTexel] <float[]>] [[-PixelSize] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

ElapsedTime

Type Required Position PipelineInput Aliases
[Float] false named False elapsed_time

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

Image

Type Required Position PipelineInput
[String] false named False

ImageSize

Type Required Position PipelineInput
[System.Single[]] false named False

ImageTexel

Type Required Position PipelineInput
[System.Single[]] false named False

Kernel

Type Required Position PipelineInput
[String] false named False

KernelTexel

Type Required Position PipelineInput
[System.Single[]] false named False

NoResponse

Type Required Position PipelineInput
[Switch] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

PixelSize

Type Required Position PipelineInput Aliases
[Float] false named False pixel_size

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

UDiameter

Type Required Position PipelineInput Aliases
[Int] false named False u_diameter

URadius

Type Required Position PipelineInput Aliases
[Int] false named False u_radius

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

UTexelDelta

Type Required Position PipelineInput Aliases
[System.Single[]] false named False u_texelDelta

UvOffset

Type Required Position PipelineInput Aliases
[System.Single[]] false named False uv_offset

UvPixelInterval

Type Required Position PipelineInput Aliases
[System.Single[]] false named False uv_pixel_interval

UvScale

Type Required Position PipelineInput Aliases
[System.Single[]] false named False uv_scale

ViewProj

Type Required Position PipelineInput
[System.Single[][]] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSGaussianBlurShader [[-ViewProj] <System.Single[][]>] [[-Image] <String>] [[-ImageSize] <System.Single[]>] [[-ImageTexel] <System.Single[]>] [[-URadius] <Int>] [[-UDiameter] <Int>] [[-UTexelDelta] <System.Single[]>] [[-ElapsedTime] <Float>] [[-UvOffset] <System.Single[]>] [[-UvScale] <System.Single[]>] [[-UvPixelInterval] <System.Single[]>] [[-Kernel] <String>] [[-KernelTexel] <System.Single[]>] [[-PixelSize] <Float>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]