Get-OBSFireShader
Synopsis
Get-OBSFireShader [[-AlphaPercentage] ] [[-Speed] ] [[-FlameSize] ] [[-FireType] ] [[-LumaMin] ] [[-LumaMinSmooth] ] [[-ColorToReplace] ] [[-Notes] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Invert] [-ApplyToImage] [-ReplaceImageColor] [-ApplyToSpecificColor] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Description
Parameters
AlphaPercentage
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
Alpha_Percentage |
ApplyToImage
Type |
Required |
Position |
PipelineInput |
Aliases |
[Switch] |
false |
named |
False |
Apply_To_Image |
ApplyToSpecificColor
Type |
Required |
Position |
PipelineInput |
Aliases |
[Switch] |
false |
named |
False |
Apply_To_Specific_Color |
ColorToReplace
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
Color_To_Replace |
FilterName
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
FireType
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
Fire_Type |
FlameSize
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
Flame_Size |
Force
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Invert
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
LumaMin
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
LumaMinSmooth
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
NoResponse
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Notes
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
PassThru
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
ReplaceImageColor
Type |
Required |
Position |
PipelineInput |
Aliases |
[Switch] |
false |
named |
False |
Replace_Image_Color |
ShaderText
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
SourceName
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
Speed
Type |
Required |
Position |
PipelineInput |
[Int] |
false |
named |
False |
UseShaderTime
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
System.String
Outputs
Syntax
Get-OBSFireShader [[-AlphaPercentage] <Int>] [[-Speed] <Int>] [[-FlameSize] <Int>] [[-FireType] <Int>] [-Invert <Switch>] [[-LumaMin] <Float>] [[-LumaMinSmooth] <Float>] [-ApplyToImage <Switch>] [-ReplaceImageColor <Switch>] [-ApplyToSpecificColor <Switch>] [[-ColorToReplace] <String>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]