Get-OBSFillColorRadialPercentageShader
Synopsis
Get-OBSFillColorRadialPercentageShader [[-FillDirection] ] [[-Fill] ] [[-StartAngle] ] [[-OffsetX] ] [[-OffsetY] ] [[-FillColor] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Description
Parameters
Fill
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
FillColor
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
Fill_Color |
FillDirection
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
Fill_Direction |
FilterName
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
Force
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
NoResponse
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
OffsetX
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Offset_X |
OffsetY
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Offset_Y |
PassThru
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
ShaderText
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
SourceName
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
StartAngle
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
Start_Angle |
UseShaderTime
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
System.String
Outputs
Syntax
Get-OBSFillColorRadialPercentageShader [[-FillDirection] <Int>] [[-Fill] <Float>] [[-StartAngle] <Float>] [[-OffsetX] <Float>] [[-OffsetY] <Float>] [[-FillColor] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]