obs-powershell

Get-OBSFillColorRadialDegreesShader

Synopsis

Get-OBSFillColorRadialDegreesShader [[-FillDirection] ] [[-Fill] ] [[-StartAngle] ] [[-OffsetX] ] [[-OffsetY] ] [[-FillColor] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

Fill

Type Required Position PipelineInput
[Float] false named False

FillColor

Type Required Position PipelineInput Aliases
[String] false named False Fill_Color

FillDirection

Type Required Position PipelineInput Aliases
[Int] false named False Fill_Direction

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

NoResponse

Type Required Position PipelineInput
[Switch] false named False

OffsetX

Type Required Position PipelineInput Aliases
[Float] false named False Offset_X

OffsetY

Type Required Position PipelineInput Aliases
[Float] false named False Offset_Y

PassThru

Type Required Position PipelineInput
[Switch] false named False

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

StartAngle

Type Required Position PipelineInput Aliases
[Float] false named False Start_Angle

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSFillColorRadialDegreesShader [[-FillDirection] <Int>] [[-Fill] <Float>] [[-StartAngle] <Float>] [[-OffsetX] <Float>] [[-OffsetY] <Float>] [[-FillColor] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]