obs-powershell

Get-OBSEmbossColorShader

Synopsis

Get-OBSEmbossColorShader [[-AngleSteps] ] [[-RadiusSteps] ] [[-AmpFactor] ] [[-UpDownPercent] ] [[-Notes] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-ApplyToAlphaLayer] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

AmpFactor

Type Required Position PipelineInput
[Float] false named False

AngleSteps

Type Required Position PipelineInput Aliases
[Int] false named False Angle_Steps

ApplyToAlphaLayer

Type Required Position PipelineInput Aliases
[Switch] false named False Apply_To_Alpha_Layer

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

NoResponse

Type Required Position PipelineInput
[Switch] false named False

Notes

Type Required Position PipelineInput
[String] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

RadiusSteps

Type Required Position PipelineInput Aliases
[Int] false named False Radius_Steps

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

UpDownPercent

Type Required Position PipelineInput Aliases
[Int] false named False Up_Down_Percent

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSEmbossColorShader [[-AngleSteps] <Int>] [[-RadiusSteps] <Int>] [[-AmpFactor] <Float>] [[-UpDownPercent] <Int>] [-ApplyToAlphaLayer <Switch>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]