obs-powershell

Get-OBSEdgeDetectionShader

Synopsis

Get-OBSEdgeDetectionShader [[-Sensitivity] ] [[-EdgeColor] ] [[-NonEdgeColor] ] [[-AlphaLevel] ] [[-RandF] ] [[-Notes] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-InvertEdge] [-EdgeMultiply] [-NonEdgeMultiply] [-AlphaChannel] [-AlphaInvert] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

AlphaChannel

Type Required Position PipelineInput Aliases
[Switch] false named False alpha_channel

AlphaInvert

Type Required Position PipelineInput Aliases
[Switch] false named False alpha_invert

AlphaLevel

Type Required Position PipelineInput Aliases
[Float] false named False alpha_level

EdgeColor

Type Required Position PipelineInput Aliases
[String] false named False edge_color

EdgeMultiply

Type Required Position PipelineInput Aliases
[Switch] false named False edge_multiply

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

InvertEdge

Type Required Position PipelineInput Aliases
[Switch] false named False invert_edge

NonEdgeColor

Type Required Position PipelineInput Aliases
[String] false named False non_edge_color

NonEdgeMultiply

Type Required Position PipelineInput Aliases
[Switch] false named False non_edge_multiply

NoResponse

Type Required Position PipelineInput
[Switch] false named False

Notes

Type Required Position PipelineInput
[String] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

RandF

Type Required Position PipelineInput Aliases
[Float] false named False rand_f

Sensitivity

Type Required Position PipelineInput
[Float] false named False

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSEdgeDetectionShader [[-Sensitivity] <Float>] [-InvertEdge <Switch>] [[-EdgeColor] <String>] [-EdgeMultiply <Switch>] [[-NonEdgeColor] <String>] [-NonEdgeMultiply <Switch>] [-AlphaChannel <Switch>] [[-AlphaLevel] <Float>] [-AlphaInvert <Switch>] [[-RandF] <Float>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]