Get-OBSDrunkShader
Synopsis
Get-OBSDrunkShader [[-ColorMatrix] <float[][]>] [[-GlowPercent] ] [[-Blur] ] [[-MinBrightness] ] [[-MaxBrightness] ] [[-PulseSpeedPercent] ] [[-GlowColor] ] [[-Notes] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-ApplyToAlphaLayer] [-Ease] [-Glitch] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Description
Parameters
ApplyToAlphaLayer
Type |
Required |
Position |
PipelineInput |
Aliases |
[Switch] |
false |
named |
False |
Apply_To_Alpha_Layer |
Blur
Type |
Required |
Position |
PipelineInput |
[Int] |
false |
named |
False |
ColorMatrix
Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[][]] |
false |
named |
False |
color_matrix |
Ease
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
FilterName
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
Force
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Glitch
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
GlowColor
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
glow_color |
GlowPercent
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
glow_percent |
MaxBrightness
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
max_brightness |
MinBrightness
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
min_brightness |
NoResponse
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Notes
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
PassThru
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
PulseSpeedPercent
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
pulse_speed_percent |
ShaderText
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
SourceName
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
UseShaderTime
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
System.String
Outputs
Syntax
Get-OBSDrunkShader [[-ColorMatrix] <System.Single[][]>] [[-GlowPercent] <Int>] [[-Blur] <Int>] [[-MinBrightness] <Int>] [[-MaxBrightness] <Int>] [[-PulseSpeedPercent] <Int>] [-ApplyToAlphaLayer <Switch>] [[-GlowColor] <String>] [-Ease <Switch>] [-Glitch <Switch>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]