obs-powershell

Get-OBSDrunkShader

Synopsis

Get-OBSDrunkShader [[-ColorMatrix] <float[][]>] [[-GlowPercent] ] [[-Blur] ] [[-MinBrightness] ] [[-MaxBrightness] ] [[-PulseSpeedPercent] ] [[-GlowColor] ] [[-Notes] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-ApplyToAlphaLayer] [-Ease] [-Glitch] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

ApplyToAlphaLayer

Type Required Position PipelineInput Aliases
[Switch] false named False Apply_To_Alpha_Layer

Blur

Type Required Position PipelineInput
[Int] false named False

ColorMatrix

Type Required Position PipelineInput Aliases
[System.Single[][]] false named False color_matrix

Ease

Type Required Position PipelineInput
[Switch] false named False

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

Glitch

Type Required Position PipelineInput
[Switch] false named False

GlowColor

Type Required Position PipelineInput Aliases
[String] false named False glow_color

GlowPercent

Type Required Position PipelineInput Aliases
[Int] false named False glow_percent

MaxBrightness

Type Required Position PipelineInput Aliases
[Int] false named False max_brightness

MinBrightness

Type Required Position PipelineInput Aliases
[Int] false named False min_brightness

NoResponse

Type Required Position PipelineInput
[Switch] false named False

Notes

Type Required Position PipelineInput
[String] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

PulseSpeedPercent

Type Required Position PipelineInput Aliases
[Int] false named False pulse_speed_percent

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSDrunkShader [[-ColorMatrix] <System.Single[][]>] [[-GlowPercent] <Int>] [[-Blur] <Int>] [[-MinBrightness] <Int>] [[-MaxBrightness] <Int>] [[-PulseSpeedPercent] <Int>] [-ApplyToAlphaLayer <Switch>] [[-GlowColor] <String>] [-Ease <Switch>] [-Glitch <Switch>] [[-Notes] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]