obs-powershell

Get-OBSDisplacementMapAdvancedInvertShader

Synopsis

Get-OBSDisplacementMapAdvancedInvertShader [[-DisplacementInfo] ] [[-DisplacementX] ] [[-DisplacementY] ] [[-DisplacementCurve] ] [[-BlurInfo] ] [[-BlurSize] ] [[-BlurQuality] ] [[-BlurDirections] ] [[-BlurAngle] ] [[-ChromaticAberrationInfo] ] [[-ChromaticAberration] ] [[-ColorizeInfo] ] [[-ColorizeColor] ] [[-FlagsInfo] ] [[-BackgroundLayer] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-BlueAffectsStrength] [-BlueAffectsColorize] [-BlueAffectsBlur] [-AlphaAffectsStrength] [-ApplyAlpha] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

AlphaAffectsStrength

Type Required Position PipelineInput Aliases
[Switch] false named False alpha_affects_strength

ApplyAlpha

Type Required Position PipelineInput Aliases
[Switch] false named False apply_alpha

BackgroundLayer

Type Required Position PipelineInput Aliases
[String] false named False background_layer

BlueAffectsBlur

Type Required Position PipelineInput Aliases
[Switch] false named False blue_affects_blur

BlueAffectsColorize

Type Required Position PipelineInput Aliases
[Switch] false named False blue_affects_colorize

BlueAffectsStrength

Type Required Position PipelineInput Aliases
[Switch] false named False blue_affects_strength

BlurAngle

Type Required Position PipelineInput Aliases
[Float] false named False blur_angle

BlurDirections

Type Required Position PipelineInput Aliases
[Float] false named False blur_directions

BlurInfo

Type Required Position PipelineInput Aliases
[String] false named False blur_info

BlurQuality

Type Required Position PipelineInput Aliases
[Float] false named False blur_quality

BlurSize

Type Required Position PipelineInput Aliases
[Float] false named False blur_size

ChromaticAberration

Type Required Position PipelineInput Aliases
[Float] false named False chromatic_aberration

ChromaticAberrationInfo

Type Required Position PipelineInput Aliases
[String] false named False chromatic_aberration_info

ColorizeColor

Type Required Position PipelineInput Aliases
[String] false named False colorize_color

ColorizeInfo

Type Required Position PipelineInput Aliases
[String] false named False colorize_info

DisplacementCurve

Type Required Position PipelineInput Aliases
[Int] false named False displacement_curve

DisplacementInfo

Type Required Position PipelineInput Aliases
[String] false named False displacement_info

DisplacementX

Type Required Position PipelineInput Aliases
[Float] false named False displacement_x

DisplacementY

Type Required Position PipelineInput Aliases
[Float] false named False displacement_y

FilterName

Type Required Position PipelineInput
[String] false named False

FlagsInfo

Type Required Position PipelineInput Aliases
[String] false named False flags_info

Force

Type Required Position PipelineInput
[Switch] false named False

NoResponse

Type Required Position PipelineInput
[Switch] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSDisplacementMapAdvancedInvertShader [[-DisplacementInfo] <String>] [[-DisplacementX] <Float>] [[-DisplacementY] <Float>] [[-DisplacementCurve] <Int>] [[-BlurInfo] <String>] [[-BlurSize] <Float>] [[-BlurQuality] <Float>] [[-BlurDirections] <Float>] [[-BlurAngle] <Float>] [[-ChromaticAberrationInfo] <String>] [[-ChromaticAberration] <Float>] [[-ColorizeInfo] <String>] [[-ColorizeColor] <String>] [[-FlagsInfo] <String>] [-BlueAffectsStrength <Switch>] [-BlueAffectsColorize <Switch>] [-BlueAffectsBlur <Switch>] [-AlphaAffectsStrength <Switch>] [-ApplyAlpha <Switch>] [[-BackgroundLayer] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]