Get-OBSDigitalRainShader
Synopsis
Get-OBSDigitalRainShader [[-Font] ] [[-Noise] ] [[-BaseColor] ] [[-RainSpeed] ] [[-CharSpeed] ] [[-GlowContrast] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Description
Parameters
BaseColor
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
base_color |
CharSpeed
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
char_speed |
FilterName
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
Font
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
Force
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
GlowContrast
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
glow_contrast |
Noise
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
NoResponse
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
PassThru
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
RainSpeed
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
rain_speed |
ShaderText
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
SourceName
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
UseShaderTime
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
System.String
Outputs
Syntax
Get-OBSDigitalRainShader [[-Font] <String>] [[-Noise] <String>] [[-BaseColor] <String>] [[-RainSpeed] <Float>] [[-CharSpeed] <Float>] [[-GlowContrast] <Float>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]