obs-powershell

Get-OBSClockDigitalNixieShader

Synopsis

Get-OBSClockDigitalNixieShader [[-CurrentTimeMs] ] [[-CurrentTimeSec] ] [[-CurrentTimeMin] ] [[-CurrentTimeHour] ] [[-TimeMode] ] [[-OffsetHours] ] [[-OffsetSeconds] ] [[-Corecolor] <float[]>] [[-Halocolor] <float[]>] [[-Flarecolor] <float[]>] [[-Anodecolor] <float[]>] [[-Anodehighlightscolor] <float[]>] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

Anodecolor

Type Required Position PipelineInput
[System.Single[]] false named False

Anodehighlightscolor

Type Required Position PipelineInput
[System.Single[]] false named False

Corecolor

Type Required Position PipelineInput
[System.Single[]] false named False

CurrentTimeHour

Type Required Position PipelineInput Aliases
[Int] false named False current_time_hour

CurrentTimeMin

Type Required Position PipelineInput Aliases
[Int] false named False current_time_min

CurrentTimeMs

Type Required Position PipelineInput Aliases
[Int] false named False current_time_ms

CurrentTimeSec

Type Required Position PipelineInput Aliases
[Int] false named False current_time_sec

FilterName

Type Required Position PipelineInput
[String] false named False

Flarecolor

Type Required Position PipelineInput
[System.Single[]] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

Halocolor

Type Required Position PipelineInput
[System.Single[]] false named False

NoResponse

Type Required Position PipelineInput
[Switch] false named False

OffsetHours

Type Required Position PipelineInput
[Int] false named False

OffsetSeconds

Type Required Position PipelineInput
[Int] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

TimeMode

Type Required Position PipelineInput
[Int] false named False

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSClockDigitalNixieShader [[-CurrentTimeMs] <Int>] [[-CurrentTimeSec] <Int>] [[-CurrentTimeMin] <Int>] [[-CurrentTimeHour] <Int>] [[-TimeMode] <Int>] [[-OffsetHours] <Int>] [[-OffsetSeconds] <Int>] [[-Corecolor] <System.Single[]>] [[-Halocolor] <System.Single[]>] [[-Flarecolor] <System.Single[]>] [[-Anodecolor] <System.Single[]>] [[-Anodehighlightscolor] <System.Single[]>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]