Get-OBSClockAnalogShader
Synopsis
Get-OBSClockAnalogShader [[-CurrentTimeMs] ] [[-CurrentTimeSec] ] [[-CurrentTimeMin] ] [[-CurrentTimeHour] ] [[-HourHandleColor] <float[]>] [[-MinuteHandleColor] <float[]>] [[-SecondHandleColor] <float[]>] [[-OutlineColor] <float[]>] [[-TopLineColor] <float[]>] [[-BackgroundColor] <float[]>] [[-TimeOffsetHours] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Description
Parameters
BackgroundColor
Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[]] |
false |
named |
False |
background_color |
CurrentTimeHour
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
current_time_hour |
CurrentTimeMin
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
current_time_min |
CurrentTimeMs
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
current_time_ms |
CurrentTimeSec
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
current_time_sec |
FilterName
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
Force
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
HourHandleColor
Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[]] |
false |
named |
False |
hour_handle_color |
MinuteHandleColor
Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[]] |
false |
named |
False |
minute_handle_color |
NoResponse
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
OutlineColor
Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[]] |
false |
named |
False |
outline_color |
PassThru
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
SecondHandleColor
Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[]] |
false |
named |
False |
second_handle_color |
ShaderText
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
SourceName
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
TimeOffsetHours
Type |
Required |
Position |
PipelineInput |
Aliases |
[Int] |
false |
named |
False |
time_offset_hours |
TopLineColor
Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[]] |
false |
named |
False |
top_line_color |
UseShaderTime
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
System.String
Outputs
Syntax
Get-OBSClockAnalogShader [[-CurrentTimeMs] <Int>] [[-CurrentTimeSec] <Int>] [[-CurrentTimeMin] <Int>] [[-CurrentTimeHour] <Int>] [[-HourHandleColor] <System.Single[]>] [[-MinuteHandleColor] <System.Single[]>] [[-SecondHandleColor] <System.Single[]>] [[-OutlineColor] <System.Single[]>] [[-TopLineColor] <System.Single[]>] [[-BackgroundColor] <System.Single[]>] [[-TimeOffsetHours] <Int>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]