obs-powershell

Get-OBSClockAnalogShader

Synopsis

Get-OBSClockAnalogShader [[-CurrentTimeMs] ] [[-CurrentTimeSec] ] [[-CurrentTimeMin] ] [[-CurrentTimeHour] ] [[-HourHandleColor] <float[]>] [[-MinuteHandleColor] <float[]>] [[-SecondHandleColor] <float[]>] [[-OutlineColor] <float[]>] [[-TopLineColor] <float[]>] [[-BackgroundColor] <float[]>] [[-TimeOffsetHours] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

BackgroundColor

Type Required Position PipelineInput Aliases
[System.Single[]] false named False background_color

CurrentTimeHour

Type Required Position PipelineInput Aliases
[Int] false named False current_time_hour

CurrentTimeMin

Type Required Position PipelineInput Aliases
[Int] false named False current_time_min

CurrentTimeMs

Type Required Position PipelineInput Aliases
[Int] false named False current_time_ms

CurrentTimeSec

Type Required Position PipelineInput Aliases
[Int] false named False current_time_sec

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

HourHandleColor

Type Required Position PipelineInput Aliases
[System.Single[]] false named False hour_handle_color

MinuteHandleColor

Type Required Position PipelineInput Aliases
[System.Single[]] false named False minute_handle_color

NoResponse

Type Required Position PipelineInput
[Switch] false named False

OutlineColor

Type Required Position PipelineInput Aliases
[System.Single[]] false named False outline_color

PassThru

Type Required Position PipelineInput
[Switch] false named False

SecondHandleColor

Type Required Position PipelineInput Aliases
[System.Single[]] false named False second_handle_color

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

TimeOffsetHours

Type Required Position PipelineInput Aliases
[Int] false named False time_offset_hours

TopLineColor

Type Required Position PipelineInput Aliases
[System.Single[]] false named False top_line_color

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBSClockAnalogShader [[-CurrentTimeMs] <Int>] [[-CurrentTimeSec] <Int>] [[-CurrentTimeMin] <Int>] [[-CurrentTimeHour] <Int>] [[-HourHandleColor] <System.Single[]>] [[-MinuteHandleColor] <System.Single[]>] [[-SecondHandleColor] <System.Single[]>] [[-OutlineColor] <System.Single[]>] [[-TopLineColor] <System.Single[]>] [[-BackgroundColor] <System.Single[]>] [[-TimeOffsetHours] <Int>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]