Get-OBSAnimatedTextureShader
Synopsis
Get-OBSAnimatedTextureShader [[-ViewProj] <float[][]>] [[-Image] ] [[-ElapsedTime] ] [[-UvOffset] <float[]>] [[-UvScale] <float[]>] [[-UvPixelInterval] <float[]>] [[-RandF] ] [[-UvSize] <float[]>] [[-Notes] ] [[-AnimationImage] ] [[-ColorizationImage] ] [[-PolarAngle] ] [[-PolarHeight] ] [[-SpeedHorizontalPercent] ] [[-SpeedVerticalPercent] ] [[-TintSpeedHorizontalPercent] ] [[-TintSpeedVerticalPercent] ] [[-Alpha] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-Reverse] [-Bounce] [-CenterAnimation] [-PolarAnimation] [-UseAnimationImageColor] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []
Description
Parameters
Alpha
Type |
Required |
Position |
PipelineInput |
[Float] |
false |
named |
False |
AnimationImage
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
Animation_Image |
Bounce
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
CenterAnimation
Type |
Required |
Position |
PipelineInput |
Aliases |
[Switch] |
false |
named |
False |
center_animation |
ColorizationImage
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
Colorization_Image |
ElapsedTime
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
elapsed_time |
FilterName
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
Force
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Image
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
NoResponse
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
Notes
Type |
Required |
Position |
PipelineInput |
[String] |
false |
named |
False |
PassThru
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
PolarAngle
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
polar_angle |
PolarAnimation
Type |
Required |
Position |
PipelineInput |
Aliases |
[Switch] |
false |
named |
False |
polar_animation |
PolarHeight
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
polar_height |
RandF
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
rand_f |
Reverse
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
ShaderText
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
ShaderContent |
SourceName
Type |
Required |
Position |
PipelineInput |
Aliases |
[String] |
false |
named |
False |
SceneItemName |
SpeedHorizontalPercent
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
speed_horizontal_percent |
SpeedVerticalPercent
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
speed_vertical_percent |
TintSpeedHorizontalPercent
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
tint_speed_horizontal_percent |
TintSpeedVerticalPercent
Type |
Required |
Position |
PipelineInput |
Aliases |
[Float] |
false |
named |
False |
tint_speed_vertical_percent |
UseAnimationImageColor
Type |
Required |
Position |
PipelineInput |
Aliases |
[Switch] |
false |
named |
False |
Use_Animation_Image_Color |
UseShaderTime
Type |
Required |
Position |
PipelineInput |
[Switch] |
false |
named |
False |
UvOffset
Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[]] |
false |
named |
False |
uv_offset |
UvPixelInterval
Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[]] |
false |
named |
False |
uv_pixel_interval |
UvScale
Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[]] |
false |
named |
False |
uv_scale |
UvSize
Type |
Required |
Position |
PipelineInput |
Aliases |
[System.Single[]] |
false |
named |
False |
uv_size |
ViewProj
Type |
Required |
Position |
PipelineInput |
[System.Single[][]] |
false |
named |
False |
System.String
Outputs
Syntax
Get-OBSAnimatedTextureShader [[-ViewProj] <System.Single[][]>] [[-Image] <String>] [[-ElapsedTime] <Float>] [[-UvOffset] <System.Single[]>] [[-UvScale] <System.Single[]>] [[-UvPixelInterval] <System.Single[]>] [[-RandF] <Float>] [[-UvSize] <System.Single[]>] [[-Notes] <String>] [[-AnimationImage] <String>] [[-ColorizationImage] <String>] [-Reverse <Switch>] [-Bounce <Switch>] [-CenterAnimation <Switch>] [-PolarAnimation <Switch>] [[-PolarAngle] <Float>] [[-PolarHeight] <Float>] [[-SpeedHorizontalPercent] <Float>] [[-SpeedVerticalPercent] <Float>] [[-TintSpeedHorizontalPercent] <Float>] [[-TintSpeedVerticalPercent] <Float>] [[-Alpha] <Float>] [-UseAnimationImageColor <Switch>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]