obs-powershell

Get-OBS3dSwapTransitionShader

Synopsis

Get-OBS3dSwapTransitionShader [[-ImageA] ] [[-ImageB] ] [[-TransitionTime] ] [[-Reflection] ] [[-Perspective] ] [[-Depth] ] [[-BackgroundColor] ] [[-SourceName] ] [[-FilterName] ] [[-ShaderText] ] [-ConvertLinear] [-Force] [-PassThru] [-NoResponse] [-UseShaderTime] []


Description


Parameters

BackgroundColor

Type Required Position PipelineInput Aliases
[String] false named False background_color

ConvertLinear

Type Required Position PipelineInput Aliases
[Switch] false named False convert_linear

Depth

Type Required Position PipelineInput
[Float] false named False

FilterName

Type Required Position PipelineInput
[String] false named False

Force

Type Required Position PipelineInput
[Switch] false named False

ImageA

Type Required Position PipelineInput Aliases
[String] false named False image_a

ImageB

Type Required Position PipelineInput Aliases
[String] false named False image_b

NoResponse

Type Required Position PipelineInput
[Switch] false named False

PassThru

Type Required Position PipelineInput
[Switch] false named False

Perspective

Type Required Position PipelineInput
[Float] false named False

Reflection

Type Required Position PipelineInput
[Float] false named False

ShaderText

Type Required Position PipelineInput Aliases
[String] false named False ShaderContent

SourceName

Type Required Position PipelineInput Aliases
[String] false named False SceneItemName

TransitionTime

Type Required Position PipelineInput Aliases
[Float] false named False transition_time

UseShaderTime

Type Required Position PipelineInput
[Switch] false named False

Inputs

System.String


Outputs


Syntax

Get-OBS3dSwapTransitionShader [[-ImageA] <String>] [[-ImageB] <String>] [[-TransitionTime] <Float>] [-ConvertLinear <Switch>] [[-Reflection] <Float>] [[-Perspective] <Float>] [[-Depth] <Float>] [[-BackgroundColor] <String>] [[-SourceName] <String>] [[-FilterName] <String>] [[-ShaderText] <String>] [-Force <Switch>] [-PassThru <Switch>] [-NoResponse <Switch>] [-UseShaderTime <Switch>] [<CommonParameters>]